id: 9.3-properties title: 9.3 Properties meta: Learn how to edit object properties within the Scenery Editor of Infinite Flight. order: 3 #
9.3 Properties #
9.3.1 #
Step 1
: Select the object by tapping on or near the blue circle that is in the center of the object (or use the rectangle selection tool - see 2.1.6 above)
Step 2
: The circle will turn magenta to indicate it has been selected (1). If there are multiple objects in close proximity, a list will appear so you can select the object you want
Step 3
: Tap the “Properties” tab (2) on the right side of the screen
Step 4
: You can then adjust the following properties:
Button | Function | Notes |
---|---|---|
Scale | Tap the “+/-” symbols to adjust the scale of the object | Really useful for making objects match in size what you see from external sources (e.g. lighting AC units and blast deflectors etc.). The scaling on jet bridges must not{.red} be changed |
Orientation | Tap the “+/-” symbols to adjust the orientation of the object | |
Animations | This will show if an object (such as a jetbridge) has built in animations | |
Latitude / Longitude | Current latitude/longitude of the object | |
Altitude | This shows the current altitude (in meters) of the object. Tap the number and then enter in a new value to adjust this | Always based on the bottom of the surface they you are working from. Can be adjusted here manually or go to “Object > Auto Altitude” if you’re doing layering for example |
Name | You can name the object using this field |